package jia.game.combat;

public class Keyboard{
	/**
	 *
	 */
	public Keyboard(){
		keyState = new boolean[256];
	}

	/**
	 *
	 */
	public void resetAllStates(){
		for(int i = 0; i < keyState.length; i++) {
			keyState[i] = false;
		}
	}

	public boolean keyState[];
}